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Development Log (DevLog) Example

Compendium / Development Process / Artifacts / Examples

Cycle Details

ItemValue
Cycle NameShire Five Team – Cycle 004
Start Date02/13/2019
End Date02/26/2019
Throughput50
Projected-to-Completed1.5
Effort Committed55
Effort Completed47

Backlog Items

These are work items taken from the team’s backlog. The meanings of the terms in the Status column are as follows:

  • Scheduled: Pulled into the cycle but not started yet
  • Removed: Removed from the cycle for some reason
  • In Progress: Currently being worked on
  • Completed: Fully completed and accepted
  • Carried Over: Not completed within the cycle and carried over to the next one
ItemEffortStatus
LOTR-0016 Safe packaging of mushrooms2Completed
LOTR-0017 Pack Maggot waggon3Completed
LOTR-0011 Crickhollow unpacking13Completed
LOTR-0012 Crickhollow bath scaling8Completed
LOTR-0022 Cross Brandywine8Completed
LOTR-0018 Pony-compatible beer kegs5Completed
LOTR-0010 Map road to Bree8Completed
LOTR-0016 Group discussion on charter8Completed
LOTR-0028 Take Old Forest to Bree20Carried Over
   

Non-Backlog Items

These are work items that occurred during the cycle and did not come from the team backlog. The Effort column is a rough approximation, and may be in story points like backlog items, or simply in hours, or even days for those real memorable incidents.

ItemEffortStatus
Detour to avoid the Black Rider (3 team members)12 hoursCompleted
Dinner and consultation with Gildor’s team (3 team members)9 hoursCompleted
Cross-country ‘shortcut’ (3 people)20 hoursCompleted
Dinner with Farmer Maggot (3 team members)9 hoursCompleted
   

Team Availability

These are the available hours for schedulable work for the team in this cycle. They are used to calculate how many taskable hours for each skill on the team is available for Cycle Planning.

Team MemberHours
Merry Brandybuck32
Pippin Took32
Sam Gamgee32
Fatty Bolger24
Frodo Baggins16

Retrospective Notes

These are notes captured during the team’s Cycle Retrospective.

Cycle Overview

Overall this cycle seemed to go well despite a few notable bumps. Most of what we set out to accomplish was completed, and the one thing carrying over is for good reasons.

Things Working Well

  • Meals are happening at timely intervals and with decent fare (for travel).
  • Team members are taking initiative and owning their tasks, and open to alternatives when trouble with the preferred approach arises.
  • Everyone is giving honest feedback on the approaches and proposals made within the team.

Things That Could Improve

  • Going off of the road is always turning out to be way slower than we imagined.
  • The Black Riders are doing far too good of a job at following our trail.

Possible Experiments

Experiments proposed by the team to improve effectiveness are captured here. Proposed experiments should have the proposed change, the criteria used to evaluate the change, and what result would be viewed as successful.

ProposalEvaluationSuccess Criteria
Double our effort estimates for off-road travelDifference between estimate and actual resultActual result is not more than twice the estimate
Avoid roads completely until BreeDo Black Riders find us?No